Homecoming Map v1.5 Final
Kind time of days friends! So I came back from a long “vacation” and it’s time to please you with new and interesting maps.
Plot: After 1,5 years of business trip in the South, Petrovich returns home, but not everything is so simple: the locals complained that during the absence of Petrovich all the city and village garages were stolen, the logs for the boards had run out in the sawmills and he had to restore everything in the original form . To Petrovich it was easier to restore everything, local residents gave him 2 brand new Kraz and told that somewhere outside the city there is a van with garage parts … That’s how the adventures of Petrovich began at home …
On the map there are:
2 garages * (read below)
2 sawmills (manual and automatic loading)
2 starting cars (+ empty slot) (replaceable)
6 cars on the map (3 random)
8 points of reconnaissance The
map has 7 balance points
Map size 1km to 1km
Map of moderate complexity with different terrain.
Version 1.5 Final for Spintires: MudRunner (v11.12.17):
– Added a road in the forest
– Changed the location of the random car
– Garage van moved
– Reduced number of stones on the map
– Roads slightly improved
– Small errors corrected
PS: This is the final version of the map, no more map updates (only if the game is not updated with a new gameplay) . At the request of some players, reduced the number of stones (as far as possible, because the editor produces a huge cloud of errors) I hope the card you will only have positive impressions and emotions. Thanks to all those who left comments to the map and pointed out errors that I did not notice when testing the map. Happy New Year and Merry Christmas!